I was a bit lax writing up last week’s event, so I thought I’d might as well do both weeks in one go.
15th February 2021
Three of us again this week for another virtual games night via Board Games Arcade.
We decided on Res Arcana (Sandcastle Games).
As I was the only one familiar with the game, I quickly instructed the others how to play it.
The game was quite a long one with much deliberating.
Eventually we did get to the end.
Either I’m not nearly as good at this game as I thought, or I’m one hell of a teacher…
Well done Paul.
22nd February 2021
And three of us meeting up virtually again this week. The game of choice: Terra Mystica (Capstone Games
With Phil being the only one familiar with this one (sort of) he gave us a quick run down of this one and off we go. I have to confess, I didn’t have the first idea what I was doing in this game at all. It didn’t matter what I did, but I apparently didn’t have enough coins, priests or workers to do anything much. So I did lots of terraforming and placing settlements. I did score some points, but I have no idea how.
Malcolm (Swarmlings): 63
Paul (Auren): 77
Phil (Giants): 98
Well done Phil.
Definitely one I’d like to give another go at once I’ve taken the time to read through the rule book and watched a video on how to play. I’d like to like this one but I need to get to know it better first.
As we’re still in the Covid apocalypse, it’s another virtual games night via Board Game Arena.
Three of us again this time.
We had a slightly earlier start and so managed 4 games in total.
Rio Grande Games
This is a game I do enjoy a lot, but haven’t gotten around to picking up yet. I think this was the first ‘proper’ board game I ever played at a games night (i.e. not Monopoly, Cludo, etc.). Despite this, I generally play it really badly and stated as much at the beginning of the game.
It took a little while to find our way around the virtual game, instead of the job tiles the jobs were printed in tiny writing on the scroll in the middle. We also bemoaned not being able to place our building and plantations where we wanted to – the program placed them on our behalf.
Despite all that, I stayed true to form and didn’t do very well.
Well done Paul!
Next up we played:
A game I do own and have played quite a bit. Felt a bit more confident this time.
Phil was able to get his cards out pretty quickly, though it did get a bit close at the end of the game as to who would get the coveted green card. Phil did manage it, but Malcolm was able to play his 8th card on his final turn and take the lead.
I won one!
Next up Phil introduced us to
from Eagle-Gryphon Games
This was a strightforward bidding game where we bid for properties then attempted to sell them for the best price.
I must say, I didn’t care much for this one. It’s fine as a filler I suppose but games like Powergrid and Five Tribes incorporate the whole game in just a small part of the gameplay.
Another victory for Paul!
To finish off the evening we banded together to try to beat the novice level of
Despite my dislike of cooperative games I did suggest we play this one. After all, I can’t lambast a game I’ve never even played.
We quickly got the hang of the rules and proceeded to watch parts of the island disappear forever below the waves.
However we persevered, and we all managed to get off the island with the treasures.
I must say that I prefer this over Pandemic – a game I’ve played a few times now and have never enjoyed. This is a shorter, which means if it all goes wrong, then it’s over quick but also had a good feeling of suspense when the flood cards were drawn.
I great evening of playing virtual games.
This is for day 3 of #Blogmas
Following the success of our previous virtual games night, we thought we’d give it another go. Phil hosted us again on Board Game Arena
Three of us again this week: Malcolm, Paul & Phil.
This time we met up using Gather, something that Phil was experimenting with. I think he would have had better luck herding cats than it was getting us two under control.
First game we played was
from Z-Man Games
Malcolm quickly explained the rules and off we went. Phil had a little trouble getting the hang of using the interface, and accidentally recalled all his placed men without actioning them.
The final round saw two of the three stacks of huts being depleted.
The final scores:
Malcolm: 267 (125 in game and 142 from the cards and resources)
Paul: 166 (87 in game and 79 from the cards and resources)
Phil: 192 (156 in game and 36 from the cards and resources).
Yay, Malcolm won something!
With a bit of time left, we felt we could fit in a game of
from Repos Production
Phil covered the rules and we commenced card drafting.
This is a great game, but not one for covering a blow-by-blow account so, onto the scores:
Well done Paul, all that science paid off!
Another great week!
This is for day two of #Blogmas2020
Thanks to the existence of Board Game Arena a games night happened.
I was contacted out of the blue by members of the group when I was based in Bedford asking if I wanted to play a game. Naturally, I said yes so games we played, remotely.
Three of us this week: Malcolm, Paul & Phil
First up Phil introduced us to
from Restoration Games
We ended up playing two games of this. The first was on the main board and saw Paul and Malcolm fumbling about not really knowing what they were doing.
In the end, the final scores were:
For round two, we played on the Danger Circuit board:
This time we all had a better idea of how to play this game, and the final scores were:
It just goes to show what happens when you show someone else how to play a game you already know how to play…
With some time left we decided to play
Malcolm explained the rules this time.
Dice were rolled and picked, tokens were claimed and cards were played.
The final score:
Well done Paul!
It has finally happened! I’ve hosted an actual games night for the first time since moving to Aylesbury. Woohoo!
Anyway, enough of that, let’s get right to it.
Three of us this week as we were joined by Don.
He brought with him
by Donald X. Vaccarino and published by Queen Games
This is a game I’ve seen played and have enjoyed the app. I was wary of this one thinking it might be a bit clunky with all the components. Now don’t get me wrong, some of my favourite games have an insane quantity of bits, but they all work together nicely. With Kingdom Builder, it’s just tonnes of wooden houses.
Thankfully, my concerns were rectified and it was a very enjoyable experience… and the damn thing’s now on my wish list.
The available powers were: Stables, Farm, Oasis & Tower.
The Goals were:
Sabirna (Orange) kicked off and instantly claimed a city. Malcolm (White) went for the Farm and Don (Blue) acquired an Oasis. Sabrina then got hold of a Stable, Tower and second City while Don managed a second Oasis a Stable and a Farm. Malcolm found a city.
Don was the first, and only, player to place all his houses this starting the end of the game, which ended soon after.
In the end, the scores were pretty close with Don dominating much of the board. However, Malcolm benefited by the Citizens goal by having just one large settlement.
To finish off, we introduced Don to:
by Stefan Field and published by Ravensburger
After explaining the rules and what all the tiles do we got on with building our city districts up.
The end came when the game finished.
Despite not really knowing what he was doing and forgetting entirely about the frame goals, Don built up an impressively-sized villa getting the maximum points for his 11+ chimneys.
Such a great evening and I’m not just saying that because I won everything.
This is for #Blogmas 2019
Six players to start off with:
As half our number were new to the gaming scene, we thought we’d break them in gently with:
Thankfully, there were familiar with Balderdash, so this wasn’t too much of a stretch for them. Indeed. for most of the game Sharon led by a comfortable margin, but unfortunately stumbled near the end and Sabrina was the one to successfully cross the finishing line first.
Next up, another good starter game:
by Mayfair Games
This was particularly exciting because I got to use my 5-6 player expansion for the first time ever.
We explained the rules and commence playing.
Sharon (red) got hemmed in so struck out for those points via development cards. Stephen (blue) made a good strong start and was the favourite to win. Malcolm (white) dominated the west side of the board. Marion (brown) got hemmed in the south east corner, but had more wiggle room than Sharon. Georgina (green) got squashed in the middle but managed to upgrade to all her cities and Sabrina (orange) got squeezed in the east side but did have the largest army.
At the end, Malcolm upgraded to his second city, revealed a point card and declared victory with the longest road. However, when counting up everyone else’s scores, it was revealed that Georgina had already attained the 10 points when she upgraded to her fourth city. Her isolated settlement in the north east had been forgotten about and had that all important final point.
Well done Georgina!
This is it, the final games night in Bedford. I expected a large turn-out for an emotional send-off.
DA popped over from across the road (quickly too – it’s jolly cold out there).
To kick off the evening while waiting for anyone else we played
by White Wizard Games
We played without characters this time.
In the first game, MC acquired a large number of Outposts and became pretty much invulnerable. DA fell to a hit of 37 points of damage.
The second game was quicker, with MC this time generating a powerful synergy with the Machine Cult and obliterating DA with ease.
By this time we realised no one else was going to make an appearance.
by Space Cowboys
In the first game we tried it with the Strongholds expansion from
We found that with the strongholds in play, we reserved a lot more cards than usual. I’m very eager to see how this plays out with 3 or 4 players.
DA won that game 17 to 13 by getting 2 nobles in quick succession.
Round two was without any expansions.
This was a much closer game with DA achieving the 15 points needed and MC on 13 points with a 2-point finishing move. Victory goes to DA for getting 15 points first.
To see off Board Games in Bedford we played a final game of
This time it was a very close game, with both players being whittled down to 3 points apiece. DA then struck with 2 points of damage. MC responded with the killing attack with 13 points of damage. Brilliant stuff.
And that is that.
Thank you so much to all the players over last decade; be they regular, sporadic, one-off or full of intentions but never made it. This club would not be what is without you.
Of course, if you ever find yourselves in Aylesbury…
LP got his Thursday and Tuesday’s mixed up and turned up unexpectedly. So we played a couple of games.
by White Wizard Games
LP played as
MC played as
Biolord Walsh held off buying non-affiliated cards too long before realising that some cards are better than none. Meanwhile Valken had amassed a pretty unbeatable armada, which was, indeed, unbeatable.
Next up we heisted our way through
by Renegade Game Studios
LP played as white
MC played as purple
The scenario today was
Our hapless space heroes had barely taken a few space steps before the scenario reached tier 3, effectively nobbling us both harshly.
However, LP was able to limp his way to a treasure and limp back to the escape pods without too much fuss.
MC sort of floundered about not moving much at all, got a treasure and then got pummelled into the ground.
To round of the evening we had a crack at
by Space Cowboys
this time using the Orient expansion from
Basically MC won in the end.
A delightful, if unexpected evening, thank you LP for making a nice mistake (he was jet-lagged so no giving him a hard time about it).
Three players tonight.
The most voted for game with all of 1 vote was
by Repos Production
Cards were dealt out, drafted, played and discarded right the way through the game until its conclusion.
The process was repeated with different monuments with the end result being:
Very well don GN!
Following that, out came the brilliant
by White Wizard Games
MC Played as
GN played as
DA played as
Biolord Walsh was first to fall to the might of High Director Valken, leaving her and Overlord Newburg to slog it out. However, the High Director’s regenerative capabilities, coupled with the high number of Outposts meant that Newburg eventually succumbed to Valken’s might.
Horray for MC!