Five of us this week.
With DA and HG turning up first, SC briefly joined us is a quick round of Sushi Go, during which KV and PH turned up.
by Moonster Games was the game of eventual choice.
DA played as the blue Sharks, the obvious go-to choice for an anthropomorphic race of water-dwelling beings.
HG played as the purple Goblins
KV played as the orange Reptilians who think a dragon is a hot-air balloon
MC played as the white scantily-clad ice-dwelling Amazons who are presumably well-versed in the phrase “Freezing your tits off.”
PH played as the yellow tree elf-like Shibuke
This was a new one to all of us, but we quickly got to grips with the rules and the collection of cubes and tokens commenced. The bag of cubes gradually emptied as the white cube – Ryū’s Tear – refused to come out. Finally, as the penultimate cube, Ryū’s Tear made its first appearance. Having enjoyed the limelight Ryū’s Tear then proceeded to make a reappearance on average every other turn. It went from being eagerly anticipated to highly annoying, regardless of how much we shook the bag up.
PH ended the game by completing his dragon.
HG and KV had completed 4 dragon pieces each with DA and MC only managing 3 pieces each.
I must confess, I was a little concerned with this one. I had picked it up from The Works on a whim (£15 made it so tempting), and then heard less than flattering reviews for it. However, despite it lacking a little something, it actually played perfectly fine.
HG then bowed out leaving the four of us to have a
by Flatlined Games.
It’s worth mentioning that DA achieved the in-house low of 3 points in the second round.
MC was the winner after the three rounds.
Next up was
by Gamewright Games.
A new one to PH.
Well done DA.
To finish, we played three rounds of
by Calliope Games.
We each controlled 2 ships each.
the first game was the longer-lasting one, with DA being the first to lose both boats. The dragon population dwindled to 3 while PH and MC fought to keep on sailing. In the end PH found himself with no good choices left and ended up in the belly of a dragon. A win for MC.
The second game saw KV place his ship next to MC’s on a corner. MC’s first tile placement moved KV’s ship off the board. KV’s second ship wasn’t far behind. To make up for their lack in the previous game, the dragons increased their number to a total of 9.
The remaining dinghies that were dancing with death were eaten in a significant dragon move, leaving a solitary boat belonging to DA afloat. A win for DA.
The third game saw a collection of 6 boats placed adjacent to each other. Chaos ensued leaving MC boatless. There was much less dragon action this time round, though a few extra were added dueing the game. In the end PH again managed to find both his ships in a tight spot, but held in just long enough to have the last boat intact.
A win for PH.
What a great evening of games.
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A very warm welcome to HG this week. Her addition to the group brought the grand total of players for tonight up to 3.
To start off with, we attempted to save the world from the sniffles, barnacles, crazy itches and death with:
by Zman Games.
With HG being very new to the gaming world, she opted for the easier game.
DA was the Dispatcher (can move other players on his turn)
HG was the Medic (can treat diseases more efficiently)
MC was the Scientist (can find the cure quicker)
The BREXIT HYSTERICS was the first to be cured, MC very quickly amassed the four cards he needed and hopped into the research station and did whatever one does in those places to turn cards into a cure. HC used her super powers to completely eradicate the BREXIT HYSTERICS, giving us a little breathing room when EPIDEMICS broke out. Meanwhile the horrific FLAMING TOENAIL DISEASE had grown considerably in north African and west Asia. This was the source of the first OUTBREAK.
All three intrepid germ busters flew into the middle east and managed to equip MC with enough black cards needed to cure it. In doing so the sale of replacement footwear dropped considerably.
By this time, the OVERWHELMING STUPIDITY had reached a critical point in South America with a potential massive chain reaction that would exhaust the yellow OVERWHELMING STUPIDITY cubes imminently, particularly after another EPIDEMIC card that moved the card marker to 3 with only five cards to be shuffled and placed back on the top. 3 of those cards were cities known to hold 3 disease cubes already. Fortunately, it was only Algiers in North Africa so, although there was an OUTBREAK, no chain reaction occurred and the sale of shoes briefly increased once again. It also happened to be where HG was hanging out with her super-cure all remedy handy. Some quick action by DA and HG brought us back from the brink regarding the yellow OVERWHELMING STUPIDITY cubes and DA was able to find the cure for the slow-spreading SLIGHTLY SORE BUT NOT VERY SORE FINGER CONDITION.
MC was all set to cure find the cure for the OVERWHELMING STUPIDITY when the final EPIDEMIC struck. It was a non-event, however and MC managed to develop the cure for the OVERWHELMING STUPIDITY that had South America in its thrall. We won. Woo.
Next up, we played two games of:
by Space Cowboys
We utilised MC’s automatic card shuffler, that was excellent at shuffling all the blue gem cards together.
MC went first to give, HG time to get to grips with the game-play. On numerous occasions she pointed out that her brain was on the brink of exploding.
DA managed to attain 15 points with the visitation of his second noble.
MC won the second round and didn’t own or hold a gem for the majority of the game.
Finally, we played two games newly acquired:
by Moonster Games.
Disaster struck as it transpired that these cards were a little taller than standard cards and wouldn’t fit in the automatic card shuffler. So we had to endure MC’s bloody awful “shuffling”.
HG dominated the Time Travellers in this game and DA quickly acquired the Yi’s Legacy token (dubbed the Super-Happy-Fun token by MC). MC stole it towards the end of the game.
At game’s end the scores were:
HG: 14 – The Winner!
MC: 10 (doubled the score of 5 thanks to the Super-Happy-Fun token)
In the second game, HG again seemed to keep getting the Time Travellers. DA once again got the Super-Happy-Fun-Token that was once again stolen, this time by HG.
At game’s end the scores were:
DA: 34 – The Winner!
HG: 14 (doubled the score of 7 thanks to the Super-Happy-Fun token)
All good stuff, that was a fun evening.
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